Language Evolution and Computation Bibliography

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Luca Dall'Asta
2007
Chaos 17(2):026111, 2007
We review the behavior of a recently introduced model of agreement dynamics, called the ``Naming Game.'' This model describes the self-organized emergence of linguistic conventions and the establishment of simple communication systems in a population of agents with pairwise local ...MORE ⇓
We review the behavior of a recently introduced model of agreement dynamics, called the ``Naming Game.'' This model describes the self-organized emergence of linguistic conventions and the establishment of simple communication systems in a population of agents with pairwise local interactions. The mechanisms of convergence towards agreement strongly depend on the network of possible interactions between the agents. In particular, the mean-field case in which all agents communicate with all the others is not efficient, since a large temporary memory is requested for the agents. On the other hand, regular lattice topologies lead to a fast local convergence but to a slow global dynamics similar to coarsening phenomena. The embedding of the agents in a small-world network represents an interesting tradeoff: a local consensus is easily reached, while the long-range links allow to bypass coarsening-like convergence. We also consider alternative adaptive strategies which can lead to faster global convergence.(c) 2007 American Institute of Physics.
2006
Strategies for fast convergence in semiotic dynamicsPDF
Artificial Life X, pages 480-485, 2006
Semiotic dynamics is a novel field that studies how semiotic conventions spread and stabilize in a population of agents. This is a central issue both for theoretical and technological reasons since large system made up of communicating agents, like web communities or artificial ...MORE ⇓
Semiotic dynamics is a novel field that studies how semiotic conventions spread and stabilize in a population of agents. This is a central issue both for theoretical and technological reasons since large system made up of communicating agents, like web communities or artificial embodied agents teams, are getting widespread. In this paper we discuss a recently introduced simple multi-agent model which is able to account for the emergence of a shared vocabulary in a population of agents. In particular we introduce a new deterministic agents' playing strategy that strongly improves the performance of the game in terms of faster convergence and reduced cognitive effort for the agents.
Bootstrapping communication in language games: strategy, topology and all thatPDF
Proceedings of the 6th International Conference on the Evolution of Language, pages 11-18, 2006
Semiotic dynamics is a fast growing field according to which language can be seen as an evolving and self-organizing system. In this paper we present a simple multi-agent framework able to account for the emergence of shared conventions in a population. Agents perform pairwise ...MORE ⇓
Semiotic dynamics is a fast growing field according to which language can be seen as an evolving and self-organizing system. In this paper we present a simple multi-agent framework able to account for the emergence of shared conventions in a population. Agents perform pairwise games and final consensus is reached without any outside control nor any global knowledge of the system. In particular we discuss how embedding the population in a non trivial interaction topology affects the behavior of the system and forces to carefully consider agents selection strategies. These results cast an interesting framework to address and study more complex issues in semiotic dynamics.
Europhysics Letters 73(6):969-975, 2006
In this paper we analyze the effect of a non-trivial topology on the dynamics of the so-called Naming Game, a recently introduced model which addresses the issue of how shared conventions emerge spontaneously in a population of agents. We consider in particular the small-world ...MORE ⇓
In this paper we analyze the effect of a non-trivial topology on the dynamics of the so-called Naming Game, a recently introduced model which addresses the issue of how shared conventions emerge spontaneously in a population of agents. We consider in particular the small-world topology and study the convergence towards the global agreement as a function of the population size $N$ as well as of the parameter $p$ which sets the rate of rewiring leading to the small-world network. As long as $p \gg 1/N$ there exists a crossover time scaling as $N/p^2$ which separates an early one-dimensional-like dynamics from a late stage mean-field-like behavior. At the beginning of the process, the local quasi one-dimensional topology induces a coarsening dynamics which allows for a minimization of the cognitive effort (memory) required to the agents. In the late stages, on the other hand, the mean-field like topology leads to a speed up of the convergence process with respect to the one-dimensional case.
Physical Review E 74:036105, 2006
The Naming Game is a model of non-equilibrium dynamics for the self-organized emergence of a linguistic convention or a communication system in a population of agents with pairwise local interactions. We present an extensive study of its dynamics on complex networks, that can be ...MORE ⇓
The Naming Game is a model of non-equilibrium dynamics for the self-organized emergence of a linguistic convention or a communication system in a population of agents with pairwise local interactions. We present an extensive study of its dynamics on complex networks, that can be considered as the most natural topological embedding for agents involved in language games and opinion dynamics. Except for some community structured networks on which metastable phases can be observed, agents playing the Naming Game always manage to reach a global consensus. This convergence is obtained after a time generically scaling with the population's size $N$ as $t\_{conv} \sim N^{1.4 \pm 0.1}$, i.e. much faster than for agents embedded on regular lattices. Moreover, the memory capacity required by the system scales only linearly with its size. Particular attention is given to heterogenous networks, in which the dynamical activity pattern of a node depends on its degree. High degree nodes have a fundamental role, but require larger memory capacity. They govern the dynamics acting as spreaders of (linguistic) conventions. The effects of other properties, such as the average degree and the clustering, are also discussed.
Journal of Physics A: Mathematical and General 39(48):14851-14867, 2006
The models of statistical physics used to study collective phenomena in some interdisciplinary contexts, such as social dynamics and opinion spreading, do not consider the effects of the memory on individual decision processes. On the contrary, in the Naming Game, a recently ...MORE ⇓
The models of statistical physics used to study collective phenomena in some interdisciplinary contexts, such as social dynamics and opinion spreading, do not consider the effects of the memory on individual decision processes. On the contrary, in the Naming Game, a recently proposed model of Language formation, each agent chooses a particular state, or opinion, by means of a memory-based negotiation process, during which a variable number of states is collected and kept in memory. In this perspective, the statistical features of the number of states collected by the agents becomes a relevant quantity to understand the dynamics of the model, and the influence of topological properties on memory-based models. By means of a master equation approach, we analyze the internal agent dynamics of Naming Game in populations embedded on networks, finding that it strongly depends on very general topological properties of the system (e.g. average and fluctuations of the degree). However, the influence of topological properties on the microscopic individual dynamics is a general phenomenon that should characterize all those social interactions that can be modeled by memory-based negotiation processes.
2005
Physical Review E 73:015102, 2005
We investigate how very large populations are able to reach a global consensus, out of local ``microscopic'' interaction rules, in the framework of a recently introduced class of models of semiotic dynamics, the so-called Naming Game. We compare in particular the convergence ...MORE ⇓
We investigate how very large populations are able to reach a global consensus, out of local ``microscopic'' interaction rules, in the framework of a recently introduced class of models of semiotic dynamics, the so-called Naming Game. We compare in particular the convergence mechanism for interacting agents embedded in a low-dimensional lattice with respect to the mean-field case. We highlight that in low-dimensions consensus is reached through a coarsening process which requires less cognitive effort of the agents, with respect to the mean-field case, but takes longer to complete. In 1-d the dynamics of the boundaries is mapped onto a truncated Markov process from which we analytically computed the diffusion coefficient. More generally we show that the convergence process requires a memory per agent scaling as N and lasts a time N^{1+2/d} in dimension d<5 (d=4 being the upper critical dimension), while in mean-field both memory and time scale as N^{3/2}, for a population of N agents. We present analytical and numerical evidences supporting this picture.