Language Evolution and Computation Bibliography

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G. Chen
2013
Naming Game with Multiple Hearers
Communications in Nonlinear Science and Numerical Simulation, 18(5):1214–1228, 2013
A new model called Naming Game with Multiple Hearers (NGMH) is proposed in this paper. A naming game over a population of individuals aims to reach consensus on the name of an object through pair-wise local interactions among all the individuals. The proposed NGMH model describes ...MORE ⇓
A new model called Naming Game with Multiple Hearers (NGMH) is proposed in this paper. A naming game over a population of individuals aims to reach consensus on the name of an object through pair-wise local interactions among all the individuals. The proposed NGMH model describes the learning process of a new word, in a population with one speaker and multiple hearers, at each interaction towards convergence. The characteristics of NGMH are examined on three types of network topologies, namely ER random-graph network, WS small-world network, and BA scale-free network. Comparative analysis on the convergence time is performed, revealing that the topology with a larger average (node) degree can reach consensus faster than the others over the same population. It is found that, for a homogeneous network, the average degree is the limiting value of the number of hearers, which reduces the individual ability of learning new words, consequently decreasing the convergence time; for a scale-free network, this limiting value is the deviation of the average degree. It is also found that a network with a larger clustering coefficient takes longer time to converge; especially a small-word network with smallest rewiring possibility takes longest time to reach convergence. As more new nodes are being added to scale-free networks with different degree distributions, their convergence time appears to be robust against the network-size variation. Most new findings reported in this paper are different from that of the single-speaker/single-hearer naming games documented in the literature.
2011
Optimal convergence in naming game with geography-based negotiation on small-world networksPDF
Physics Letters A 375(3):363--367, 2011
We propose a negotiation strategy to address the effect of geography on the dynamics of naming games over small-world networks. Communication and negotiation frequencies between two agents are determined by their geographical distance in terms of a ...
2007
European Physical Journal B 60(4):529-536, 2007
We propose a Finite-Memory Naming Game (FMNG) model with respect to the bounded rationality of agents or finite resources for information storage in communication systems. We study its dynamics on several kinds of complex networks, including random networks, small-world networks ...MORE ⇓
We propose a Finite-Memory Naming Game (FMNG) model with respect to the bounded rationality of agents or finite resources for information storage in communication systems. We study its dynamics on several kinds of complex networks, including random networks, small-world networks and scale-free networks. We focus on the dynamics of the FMNG affected by the memory restriction as well as the topological properties of the networks. Interestingly, we found that the most important quantity, the convergence time of reaching the consensus, shows some non-monotonic behaviors by varying the average degrees of the networks with the existence of the fastest convergence at some specific average degrees. We also investigate other main quantities, such as the success rate in negotiation, the total number of words in the system and the correlations between agents of full memory and the total number of words, which clearly explain the nontrivial behaviors of the convergence. We provide some analytical results which help better understand the dynamics of the FMNG. We finally report a robust scaling property of the convergence time, which is regardless of the network structure and the memory restriction.